The Book of Quest

Diablo II Quest

Tournaments

Witness Guide

Shrine List

The Academy

Exit to the Lakelands

 


Realizing that Knight Quality is more important than Quantity the Academy has devised this Book of Quest to challenge the Knights of Draconia.

Many of the Quest may be attempted through independent study (solo) allowing Knights to hone their skills on the path of excellence and personal satisfaction.

Knowing that many a Knight would like to be recognized for their achievements the Quest may also be attempted with a Witness or Questmaster and may also be honored with an award or medal for Successfully completing a Witnessed Quest.
(Any member who has completed a witnessed quest may then be a witness for that type of quest. Qualified Witnesses should refer to the Witness Guide for tips and extra information)




Ironman I 

A player will venture into the levels of 1-5 (levels do not have to be cleared), they must drop everything in town before they go into the dungeon and this includes all potions, books, scrolls, money armor, weapons..... everything, but the player is allowed to use whatever he finds. The Quest is completed when the player exits by the Stairs in level 5.

Ironman II 

Same as the normal Ironman but this one is done on Nightmare difficulty.

Ironman III 

Same as others but is done on Hell difficulty.

The Gauntlet Quest 

To complete this quest go to the hardest difficulty that you can go to (ie. 1-19 norm, 20-29 nightmare, 30+ hell) and go down to level 13. While on 13 you cannot kill anything, nor use any potions or healing spells. Go as deep into the level as you can before you die and restart in town. Once you return to town, you start with a sword on level 1 and work your way to level 13 until you get your stuff back. You can use what you find on the ground, you can get potions and return to town, but you can't buy/repair from Gris, nor buy anything from Wirt. The quest is over when you get your stuff back.

Cursed Item Quest 

This quest shall truly test your ability to "treasure hunt". Your quest shall take you into the catacombs of Tristram. An evil item will be dropped that does not belong there. You, the member, shall find this item and report back to the Questmaster. You must use the highest difficulty your character can enter. Your quest will be complete when the cursed item is destroyed. (NOTE: If you die, the quest is over). Good Luck!


Race to Hell! 

Opponents agree in advance to the Difficulty level and starting conditions.
(Bare Bones, Basic Equipment, Full Dress and Pack, etc.)
When both Players are ready they must enter the Dungeons and Race to Hell without returning to town.
The first player to exit from the Depths of Hell is the Winner.
The Questmaster or Witness may choose to plant a TP somewhere in the Depths of Hell as the exit and finish line.
Requires a Questmaster and a Witness.

(Other Options)
*Players may choose to have the option to kill and/or resurrect thier opponent.
If a player is killed by another player (accidentally or otherwise) that player may restart in town and heal .
*Player Kills (Mercy Kills, Accidental, or Otherwise) and Resurections will be Recorded and may count for or against a player at the discretion of the "Judges".


Do or Die Quest 

To escort the QuestMaster through the depths of hell while the QM  is wearing NO armor, carries NO weapon and uses NO spells. In effect, literally defenseless. You, the member, must guide them safely to Laz’s chamber, clearing each level of the foul beasts that reside there. Upon the death of Laz the quest shall be complete. *Note*: must be safely returned unharmed to the town of Tristam.


Nightmare Quest 

After dropping ALL items in town with the exception of a belt full of the potions or scrolls of choice.. you will enter the church to level One of the dungeons ... This brave soul must complete each level before preceding to the next. Ex: All barrels and boxes must be opened as well as all monsters eliminated (this includes Butcher and King Leoric). Your Goal is to completely clear all levels up through Level 4. At which time you will make a Portal and return to town. Any spells may be used to accomplish your Quest and Your character must only use the items found on the dungeon floor. 


The Death Quest 

Kill Diablo alone on Hell difficulty. must have witness.  (using any means other then cheating to kill him)


Unique Item Hunt 

Find 3 unique in one hour, they must not be I'D when you hand them in so we know you really found them. must have witness.

Ring Hunt 

Find 8 rings in one hour. They must not be I'D when you hand them in so we know you really found them. Must have witness.

Amulet Hunt 

Find 5 amulets in one hour. They must not be I'D when you hand them in so we know you really found them.  Must have witness.

Book Hunt 

Find 10 Books in one hour. You must leave them in town to be submitted for credit before reading them. After you have found them and your witness sees them, you are free to do with them what you will.

Treasure Hunt Quest 

Below are hard to find uniques if you find and donate any of these items you will receive a special award.

The Rift Bow, Staff of Shadows, Ring of Regha, The Bleeder, The Deflector, Gonnagals Dirk, Gibous Moon, Black Razor, The Mangler, Sharp Beak, Bloodslayer, Storm Spire, Thinking Cap, Constricting Ring.
No witness is required but a player must take a screen shot of the item before it is IDed (example 1) as well as a screen shot after it is IDed. (example 2
Or have a Qualified witness present who can verify.
 


Caverns Quest 

You must enter the caverns with whatever equipment you are wearing and an inventory full of articles of your choice.  There is no restriction on what you may bring.  Your job is to completely clear the caves (levels 9 through 12) without returning to town at all for any reason.  When you arrive on level 13, you may cast a Town Portal and return, whereupon the quest is completed.  You must complete this quest on your difficulty setting.  (1-19 = normal, 20-29 = nightmare, 30+ = hell)

 


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