Emperor:
Pyros
Haldir
Praetor:
Wulfgar
Bloodedwulf
The High Council
The High Council is the main governmental
element of the Draconian Empire. Being a mixture of democracy and an aristocratic
monarchy,
we see ourselves as a guild where
every member has the right to voice his opinion. The High Council yet is
responsible for all decisions of
certain importance. The Emperor
has, however, the last word and the right to veto all decisions.
Emperor | Pyros Haldir |
Praetor | Wulfgar Bloodedwulf |
Dukes | Velera, Peldyn & Mysteek, Zapwire, Kova, Eldahir, Killandra |
Duchy of Dragonspire
In the centre of the Empire, the duchy of Dragonspire is a land of rolling
hills and mountains. Within a valley created by the Golden River, atop
a great mountain stained red with the bloodof heroes, lies the City of
Dragonspire. Ancient, traditional capital of the Draconian Empire, it was
carved by dragons in the ages before man walked the earth. All roads eventually
end in Dragonspire, and it is here that the Imperial Court resides, and
wields the tools of power.
Duchy Of The Lakelands
Situated around the Lake of Visions, the Lakelands is a land of grasslands
and pleasant meadows, of gentle shorelines, and rugged foothills to the
south. The two cities, Drak Lellwyn, and Drak Tauros, though close together,
are as different as night and day. Drak Lellwyn is a city of culture and
the arts, a friendly city, full of friendly people. The capital, however,
Drak Tauros, is the base for the Southern Imperial Legion, and it is a
city built for, and ruled by, the military. The city coordinates the efforts
of the border castles in the southern mountains, and acts as one of the
greatests blocks against the incursions against the armies of Westmarch.
Duchy Of Enchantica
Enchantica is truly in need of heroes; Once the most beautiful duchy
in the realm, covered by a vast forest of emerald trees and azure skies,
Enchantica is
now dark with the plague of evil. Many
of her bravest knights were killed in battle, when the demons arose from
their lairs deep under the earth, and
swarmed forth, to destroy city after
city. However now the plague of evil has been cleansed from Enchantica
and the threat only remains from the eastern
border. The true hardship lies now in
rebuilding the forest to its greatness it once had, restoring the beautiful
forest and expanding the army.
Duchy Of The Northern Reaches
Blasted by the cold winds from the arctic, the Northern Realms rarely
feels the warmth of spring, nor enjoys the bountiful harvests of the other
duchies. For centuries, the Keeper of the Ancients ruled this land from
his lonely castle. Only the hardiest of warriors can stand the cold, the
long nights, and the fierce mountain trolls... not to mention the hordes
of orcs that periodically spill out from their caves.
Duchy Of Nova Q'lynnesti
Nova Q'lynnesti is forest duchy, much like Enchantica was, yet radically
different. Nova Q'lynnesti is on the western border, beside the sparkling
sea. The City of Soliath is the capital of this realm, and it is the home
of the Druidic Order. People come from far and wide to seek the knowledge
of the druids, and many people of different lands and cultures call Soliath
home. The forest is still untamed, and many mystical creatures, and bands
of wild elves reside within its leafy boundaries.
Duchy Of The Coastlands
The Coastlands encompass the entire western coast, from the southern
edge of the Forest of Nova Q'lynnesti, to the southern base of the Great
Penninsula. Though sparsely populated, it is the breadbasket of the Empire.
The people of this duchy are salt-of-the-earth, and honest to all. The
capital of the duchy is the city of Drak Kalthorne.
Druids and Elders
The Druids are the spiritual force
of the gaming world we play in. They write stories that become history
and have a strong word in guild
matters as well. The Elders of
DE have had a rank within the Empire, but had to take a leave due to personal
or other reasons. Yet, they
still stop by from time to time
and their opinion is well-esteemed.
Memorial of Draconian Knights
There comes a time when Knights must move on to
another world.
This Memorial (though not complete) is a tribute
to those souls who are no longer with us
Some have sacrificed thier lives for the Empire
with hopes their spirits might return
while others have simply vanished from the land
and may never be seen again.
Onaeus | Elder Patriarch of the Druidic Order | A Special Memorial stands out above all the rest to the one individual
who perhaps made the greatest impact on the shaping of the Draconian Empire.
Many would agree that his wisdom and guidance is the spirit that has allowed the Empire to Endure the tests of Time. |
Go to the Main Gate of the Empire, the Squire's Barracks or Choose a Portal:
Dragonspire
The
Lakelands
The
Northern Reaches
The
Coastlands
Nova
Q'lynnesi
Enchantica