![]() |
The Book of Quest II |
---|
Book of Quest I
|
Realizing that Knight Quality is more important than Quantity the Academy has devised this Book of Quest to challenge the Knights of Draconia. Many of the Quest may be attempted through independent study (solo) allowing Knights to hone their skills on the path of excellence and personal satisfaction. Knowing that many a Knight would like to be recognized
for their achievements the Quest may also be attempted with a Witness or
Questmaster and may also be honored with an award or medal for Successfully
completing a Witnessed Quest.
![]() ![]() The rules of this quest are similar to the traditional Diablo Ironman quests. Players will start new characters and start in the Rogue Encampment. Once they enter the Blood Moor, they may never return to town for any reason. The ultimate goal of this quest is to slay Andariel by any means. Remember, no trips to town are permissable. Quests completed will go without reward and broken equipment will go without repair. This quest is designed to test a player's resourcefulness and ability to use what he/she finds to its fullest capacity. A witness is required to be in-game with the questing player throughout the completion of the quest. Multiple participants are allowed for this quest. Each participant involved in a successful attempt will receive this award. Creating a New Game with a New
Character the player's goal is to Rescue Cain, retrieve Wirt's Leg and
defeat all the minions of evil that have infested Tristam using only the
items they might find in the wilderness. They may only return to the Rogue
Encampment to activate the Key to the Carin Stones. (They may use the skill
point they recieve for completeing the Den of Evil Quest if they have done
so but may not buy potions, ID scrolls etc. while they are there)
The same goal as the Solo Tristam Quest with the added condition that there may only be 1 character of each class in the group for a maximum of 5 players. If at any time ANY player is killed the Quest is over. Find 3 unique in one hour, they
must not be I'D when you hand them in so we know you really found them.
must have witness.
Find 8 rings in one hour. They
must not be I'D when you hand them in so we know you really found them.
Must have witness.
Find 5 amulets in one hour. They
must not be I'D when you hand them in so we know you really found them.
Must have witness.
The player must find and submit
four rare items with one word in their names in common. For example, you
might find the following set: Glyph Suit, Glyph Jack, Glyph Bar, and Glyph
Circlet. In order to receive credit for the quest, the items must be shown
to a Questmaster
In order to complete the Scavenger''s
quest, the player must locate the items to complete a set. The player may
accumulate the items in whichever way he can, although trading with non-ULGD
players is strictly prohibited. If the player trades for a set item, they
must submit the names of the players they traded with so that they can
be confirmed. The only requirement is that the set must have at least four
items. In order to receive credit, the player must show them to a Questmaster
in-game. Screenshots will not be accepted.
The rules of this quest are simple: defeat Diablo in Hell difficulty. In order to receive credit for this quest, send a screenshot of your character in the character selection screen. The Questmaster will know you have completed this quest because he shall see the prefix Baron attached to your name. The player must brave the dark,
heinous, and treacherous depths of the Moo Moo Farm and slay every last
evil Hell Bovine within the farm. A witness is required and must be in
game while the player defeats these wicked beasts. Multiple participants
are allowed for this quest.
|