Shrines |
Effects |
Abandoned |
Add +2 Dex |
Creepy |
Add +2 Str |
Cryptic |
fills Mana ball and cast Nova Spell from player |
Divine |
Kicks out 2 full rejuvination potions or 1 full Mana & 1 full Healing,
and fills Mana and Life Spheres |
Eerie |
Add +2 Magic |
Eldritch |
Heal and Mana potions become rejuvination potions |
Enchanted |
One Spell down a level all others up 1 level. |
Fascinating |
Gives you Firebolt +2 but you lose 1/10 of max Mana. |
Glimmering |
All items are identified |
Gloomy |
Add +2 AC to all shields, helments, armor, -1 to all weapons max damage. |
Hidden |
Adds 10 points to the maximum and current durability of all items and
-10 to one item. |
Holy |
Teleports you to another place on the level. |
Magical |
Cast Mana Shield on player |
Mysterious |
Adds 5 points to one random stat but takes 1 point from all others. |
Ornate |
Holy Bolt +2 but you lose 1/10 of max Mana |
Religious |
"Heal" all weapon durability |
Quite |
Add +2 Vit |
Sacred |
Charged Bolt +2 but lose 1/10 max Mana |
Secluded |
Completes Automap for current level. |
Spiritual |
Fills your inventory with gold |
Spooky |
Full rejuvination potions for other players |
Stone |
Recharges all Staves |
Tainted |
All other players get +1 3 random stats, -1 to other. |
Thaumaturgic |
All chest on level regenerate with new items. |
Wierd |
Adds +1 to all weapons max damage. |